The actual process of shipping goods is straightforward: Adjusting the territories in this way ensures that all nodes can be serviced by at least one drone - it also, unfortunately, means that it is very unlikely that the developers will ever implement the ability to manually specify territories.ĭrones can "service" (pickup goods from or deliver goods to) any node that is contained within its territory and the nodes immediately adjacent (connected by a road) to its territory. Keep in mind that the game will automatically redraw territories as new drones are assigned to drone hubs and existing drones are destroyed (by tick damage, simulating the harsh Martian environment). This drone is automatically assigned a territory, based on the road network (also automatically generated) and the presence of other drone hubs that have a worker drone present. You can and should expect to build at least one drone hub for every 3 other buildings to ensure the smooth flow of resources in the game.Įach drone hub can host one, and only one, drone. If you approach the game in this direction you are going to find yourself extremely frustrated. ![]() I know it seems like you should conserve resources and only build worker drones where they are "really needed" but. ![]() You get the picture - in Per Aspera, the solution to most problems is "Build more worker drones". :)Īre your mines stalled due to full outputs? Either you don't have enough demand (in which case it shouldn't be an issue) or you need more worker drones.Īre your factories stalled for resources? Either you don't have enough mines (a legitimate resource shortfall), or you need more worker drones.Īre your factories stalled due to full outputs? Either you don't have enough demand (in which case it shouldn't be an issue) or you need more worker drones. The author always wondered why haulers were free this game proves why. Typically, a Settlers 2 game will involve 5-10 haulers / building. However, in that game haulers (the equivalent to worker drones) cost nothing to produce and gameplay all but forces you to use them in vast numbers. If you are interested you can see a Lets Play of this game here. The logistic system in this game is highly similar to the logistics system used in the game Settlers 2. Some notes will be added, especially to the walk-through, where things change at the Per Aspera ("Hard") difficulty. The bulk of this guide is written from the perspective of someone playing the campaign at the normal difficulty. The second section is a step-by-step walkthrough applying the lessons of the first section - it, obviously, does contain story-line spoilers. Note that this guide is broken into two major sections - the first portion is free of story spoilers, and only contains minor tech tree spoilers. Done - please leave a 5 star review, thanks! :) Make sure that they have drones attached to them. This flaw is obtained through SymPathic Link.The "Too Long Didn't Read" version of this guide: Build more worker hubs. This flaw is obtained through Psychosism.īilly now finds younger looking girls ( Allie, Chelsea, Stephanie) attractive. This flaw is obtained through Polymorphism.īilly now finds unstable people ( Anne) attractive. Larson, Maggie) attractive.īilly now finds males, and other sexes, attractive. ![]() This flaw is obtained through Armor of Terra.īilly now finds older looking people ( Ms. This flaw is obtained through Mercurial Speed.ĭamage inflicted by opponents attractive to Billy can cause him to lose Willpower. This flaw is obtained through Mind Control.īilly loses willpower when dealing damage in combat.īilly regains less willpower when he masturbates in public. His sudden attraction to them does not mean that they will be attracted to him. Seeing them will lower his Willpower just like seeing any other NPC would but keep in mind that this doesn't work both ways. ![]() This flaw is obtained through Enhanced Senses.īilly is now attracted to family members ( Stephanie, Maggie). Billy risks demerits, higher rent, and angering or arousing the girls when he whips it out and goes to town. The Public Masturbation scene is partially implemented. So far, all other flaws increase the likely hood of Billy meeting a woman he finds attractive or makes them more attractive. Even though he is aware that masturbating in public isn't a good thing, he doesn't care anymore at that point and will just rub one out wherever he is. Once his willpower hits 0, this flaw kicks in. Billy loses willpower whenever he meets an attractive woman.
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